Add Sucrose Wallpaper Engine link to README #516
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I recently discovered this project, and honestly, just a few days ago I was trying to move away from using LibreHardwareMonitor because of ARM64 issues. The only real problem I had was determining which GPU corresponded to which LUID when using Performance Counters for GPU data. Thanks to this library, I’ve realized I can now handle that easily.
Actually, if the project were no longer being actively developed, I was planning to use my own native class instead. Anyway, I should have it integrated into my project within a few hours—but I already wanted to add my project to the related section in the meantime (: